Live: Formula E London ePrix race two | F1 Fanatic Live

Posted on Jun 30, 2015

F1 Fanatic Live Follow the 2015 Formula E London ePrix race two on F1 Fanatic Live. F1 Fanatic Live combines updates from the teams and drivers in real-time via Twitter with comments from F1 Fanatic readers and more. Launch F1 Fanatic Live: Formula E Formula E Browse all Formula E articles Promoted content from around the web | Become an F1 Fanatic Supporter to hide this ad and others Share this page with your friends: Read more: F1 Fanatic Live | F1 Fanatic live – complete Advert | Go Ad-free News in Focus Best news...

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Go on spoil yourself, you know its worth it ? Breitling for Bentley B06S

Posted on Jun 30, 2015

There are a few brands that truly sum up the epitome of luxury in today?s overcrowded market. Why only recently Gucci replaced its former Creative Director, Frida Giannini, as they were concerned that  their status within this complicated and fickle arena was in danger of slipping. However, two brands that, although not Apparel brands, don?t have to worry about their luxurious status, one the pinnacle of opulence in the motoring world is Bentley and the other is synonymous with luxury timekeeping, Breitling. So much so when Bentley require clocks for their motoring objects of magnificent splendour, their was only one watch brand on their shortlist. The latest piece in this on-going collaborative relationship is the Bentley B06 with its original ?30-second chronograph? system is being rolled out in a new more compact version accentuating its sophisticated and sporty design. Obviously bound to appeal to devotees of fine mechanics offering a blend of elegance and performance. The knurled pattern on the bezel, a nod to the famous Bentley radiator grills, of course, is picked up in the motif stamped on the black or silver dial. But alongside its unusual eye-catching design, the Bentley B06 S is also distinguished by its exclusive engine. Manufacture Breitling Calibre B06, entirely developed and produced in the Breitling Chronométrie workshops, and officially chronometer-certified, boasts an ingenious ?30-second chronograph? system inspired by a 1926 Breitling patent, don?t you know. It involves a central hand sweeping around the dial in half a minute and thus ensuring extremely precise eighth-of-a- second readings of the times it measures. Another worldwide exclusive feature is the ?variable tachymeter? with rotating bezel, serving to calculate average speeds whatever the time elapsed, the distance covered or the speed reached. The Bentley B06 S is available in steel or red gold and comes with a choice of a bracelet or a strap in leather, crocodile or rubber with a central raised pattern matching the bezel. A perfect emblem of the Breitling for Bentley spirit. As we said, go on spoil yourself, you know its worth it ! Link to article more...

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Rebellion Are Remastering That Other Battlezone, Too

Posted on Jun 29, 2015

By Jem Alexander on June 29th, 2015 at 6:00 pm. Share this: Facebook Twitter Reddit Rebellion are not content with simply rebooting the old green-and-black Battlezone [official site] from 1980. They?ve put out an open letter to fans of the series today letting them know that they will also be working on a ?remaster? of Battlezone 1998. I guess now no one can moan at them for remaking the ?wrong? one. Battlezone 1998 was a risky mix of FPS and RTS elements which is still well-remembered, exciting for letting you jump around from unit to unit to control them yourself, so fans will no doubt be delighted to hear that Rebellion are working on a remake. It almost sounds like the decision to make this game was a response to the fans who were asking about it after their announcement at E3. If that?s the case, don?t expect to see any more info about it for a little while. >So now we know that Battlezones are like buses. Wait around for 16 years for one and two come along at once. I?m ignoring the XBLA version for obvious reasons. [embedded content] Link …...

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Cool Short: Trailer

Posted on Jun 29, 2015

A trailer is recorded on the set of a disaster movie that should entice a mass audience. But it turns out the staging and the voice-over, modelled on the American example, don?t go together well for the hero in the doomsday scenario. All effects are done analogue with cotton wool and led lights, no compositing. This film was shown before The Hunger Games Mockingjay ? Part 1 in every Pathe cinema in the Netherlands Directed by Mascha Halberstad. [embedded content] TRAILER from Mascha Halberstad on Vimeo. Please enable JavaScript to view the discussion by Sidelines. Powered by Sidelines Related See the home page...

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The Sunday Papers

Posted on Jun 28, 2015

By Graham Smith on June 28th, 2015 at 12:00 pm. Share this: Facebook Twitter Reddit Sundays are for getting back to Gamer Maker after a few weeks of accomplishing little, and after making a to-do list and realising you?ve got about two years of work left. Sundays are also for gathering the week?s best writing about videogames, so let?s get started. Developer on Anthony Kyne on sports games and the delusion that they are uncreative. Sports games, and simulators generally, tend to make design decisions invisible to users, though it?s dismaying to learn that they?re also often invisible to fellow designers. There is no one way to complete something in any of my 38+ released sports games, the user is free to do whatever they like against an AI opponent that wants to win as much as the user and is not rubber banded to the user?s ability. Look at something like Deus Ex, one of my favourite games of all time, it?s lauded for having the ability to play the game as you like but it?s limited in comparison to something like Championship Manager. We have to create realistic decision making without scripting and we have to create a world where everyone is out to win and not provide easy routes for the user. At Kotaku, that Nathan Grayson chap suggests Valve create a metagame that incentivizes playing games from your backlog, just as they create metagames to inspire you to spend more money in sales. Nathan imagines it as part of a week-long event, but what if it was permanent, triggered by any game in your library that you?ve owned but not played for six months? Imagine a metagame like that applied to our backlogs, playing them and discussing with them and engaging with them. Not just buying old games For A Steal and then letting them gather dust for several thousand years. A week all about games we already own, with maybe a handful of new releases tops. I don?t know about you, but I think that?d be pretty cool. Chris Donlan thinks a little about vapourware, in the wake of an E3 that saw revivals of games like The Last Guardian. There?s plenty to consider here, but what I?ve been ruminating on the most is this: How come some no-show games become legendary vapourware and others just get forgotten? It?s the fossil problem all over again, perhaps, and it makes me wonder. If you?re an unreleased game and you?re getting to be long overdue, can you tilt the odds of becoming classic vapourware in your favour? Over at the Guardian, games writer Naomi Alderman argues that the BBC needs to tackle online gaming. I agree, and here?s me taking more words and getting myself in a muddle in order to say something similar. Can the BBC make games? Of course it can, and does. Its...

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